Kindred of the East: Crimson Empires
Sense of the Ger
Sense of the Ger, level 1, Dark Ages, Mongol Era
Wan Kuei of the Black Tortoise Court often pay visits to the mortals of the steppe north of the Great Wall. Steppe hospitality being what it is, a stranger might well be invited into a nomad family’s ger for rest and conversation; she is likely to receive offers of food and small gifts as part of that hospitality. A ger is a sacred space; the very presence of a properly maintained ger subtly disturbs the chi flow in a small area. A Wan Kuei can use Sense of the Ger to locate any ger she has entered in the past five nights. Doing so requires a minor enchantment of any of the food or gifts she received at that ger. The Wan Kuei must take the gift or food received and burn incense around it for two hours; the gift itself burns as the surrounding incense does, and at the end of the two hours, the gift is wholly consumed. The fine ash of the gift need only be sprinkled on a virgin piece of parchment
The player should roll the Wan Kuei’s Intelligence + Occult, with a difficulty equal to the local Wall. If the roll succeeds the ash forms itself into the line clearly pointing out the current direction of the ger. The line is longer and thinner the further away the ger is; one within a few miles appears wide as the Wan Kuei’s thumb, while one more than a hundred miles distant provides a thin, almost ghostly line. A failure gives a meaningless sprinkle pattern, while a botch gives disasterously inaccurate information (pointing the character at the nearest Xiong Ren court, for instance).