Kindred of the East: Crimson Empires
Construct the Dragon-Bone Prison
Construct The Dragon Bone Prison, lvl 3
By means of this Rite, the ritualist entraps another Kuey-jin in her own resting place, thus rendering the target unable to leave her prison until the interval specified during the performance of the Rite has expired. Rumor has it that certain Kuei-jin have developed variants of this Rite that enable them to affect Western Kindred.
System: The character must first locate the resting place of the target and make a thorough study of its physical layout and relationship to the Chi lines nearest it. By using mirrors, screens, or other appropriate instruments, the Kuei-jin then constructs a series of Chi lines that act as a barrier around the site and prevent anyone inside from leaving, so long as the lines remain intact. (Usually, the devices used in constructing these lines are concealed so that the victim — or, more likely, a servant of the victim — can’t immediately locate and remove them.) The character then rolls Dexterity + Occult (difficulty of the target’s Willpower). Three successes are necessary to entrap the site’s resident for 24 hours; four successes allow the ritualist to designate a duration of up to one week. Five successes confine the target for a full month. To break the entrapment, a Kuei-jin must roll Willpower (difficulty 9) and achieve 10 successes to escape the confines of her resting place for one hour. She must then spend that hour locating and removing all the obstacles used to devise her prison. This activity requires a Perception + Investigation roll versus a difficulty equal to the combined Dexterity + Stealth of the ritualist (to a maximum of 10). If the victim can’t find all the objects within the allotted hour, she must return to her resting place and can’t repeat the attempt for 24 hours.